• View all by tresus (とれす)Creator
  • Follow tresus (とれす)FollowFollowing tresus (とれす)Following
  • Add To CollectionCollection
  • Comments
  • Devlog

Qualetize GUI

← Return to Qualetize GUI

Devlog

  • v0.4.2 Small Bug Fixes / Minor UI Tweaks
    December 05, 2025 by tresus (とれす)
    This isn’t a big update, so I wasn’t sure whether to write a devlog—but here it is anyway. I fixed an issue where the UI didn’t update properly while the Tile Reduction feature (added in v... Continue reading
  • v0.4.1 Tile Reduction
    December 03, 2025 by tresus (とれす)
    This update adds a new Tile Reduce pass that merges near-duplicate tiles after quantization, helping you fit strict VRAM budgets. What’s new Blur-aware MSE : Tiles are lightly blurred to reduce dith... Continue reading
  • v0.4.0 Genesis Palette Accuracy & Tile Count
    December 01, 2025 by tresus (とれす)
    1
    Thanks to a detailed comment from GONESBREW -[Rahzelk]- , we revisited the Genesis palette accuracy and added a requested tile counter. What changed Custom per-channel quantization levels : The Genesi... Continue reading
itch.io·View all by tresus (とれす)·Report·Embed·
Updated 9 hours ago