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Devlog
Qualetize GUI
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Devlog
v0.4.2 Small Bug Fixes / Minor UI Tweaks
December 05, 2025
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tresus (とれす)
This isn’t a big update, so I wasn’t sure whether to write a devlog—but here it is anyway. I fixed an issue where the UI didn’t update properly while the Tile Reduction feature (added in v...
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v0.4.1 Tile Reduction
December 03, 2025
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tresus (とれす)
This update adds a new Tile Reduce pass that merges near-duplicate tiles after quantization, helping you fit strict VRAM budgets. What’s new Blur-aware MSE : Tiles are lightly blurred to reduce dith...
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v0.4.0 Genesis Palette Accuracy & Tile Count
December 01, 2025
by
tresus (とれす)
1
Thanks to a detailed comment from GONESBREW -[Rahzelk]- , we revisited the Genesis palette accuracy and added a requested tile counter. What changed Custom per-channel quantization levels : The Genesi...
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